So, the Kickstarter Extension Campaign is now at an end, for the backers in this campaign, you’ll get an email survey in the next few days that’ll ask you the relevant questions. We’ll be sending out the key as soon as alpha 0.6 is done. Currently, we’re looking at early – mid June due to the delay caused by a0.55m. Still, when it comes out, it’ll be very content rich. In the end, the entire Kickstarter campaign gave us $160336 in funding, enough for us to get to around 25 people working full time on this game. It is all thanks to your backing!
For the people that missed out on getting the game at this early stage, we’ll have a pre-order option available when alpha 0.6 comes out. We’ll have more information on that as we get closer to that build.
Finally, our forum mod Malus Tepes is running a Name This Creature Contest on the boards, submit a name by Sunday 2pm! If the creature name gets voted in, the creature will be named that.
So the game is not going to be free anymore 🙁
Oh, never mind, sorry
Hey Pathea! I think this is a great way of doing it.
I have a few questions, question number one, will the game at alpha 0.6 be cheaper than the initial release? I know this should be common sense, but you never know.
Will there still be an option of getting the 0.6 update even though I couldn’t get it in the kickstarter, may I get it possibly when the update hits?
How many workers did you have originally, I find 25 impressive, and what you have now is quite impressive, you must have had quite a bit originally, if not, props.
Thank you Pathea, for taking a minute out of your time to read this!
Your friend, Devin Scribner.
Yes, preordering will still be cheaper than actual release. We had around 15 people working on the game initially.