Little Tiny Patch

Ok, this is a very tiny patch since build 1.1.1, so we’ll not change the version number.

In this patch, we fixed the bug that sometimes players cannot export ISOs or update ISOs to workshop in multiplayer.

Have fun in game!

Build 1.1.1 Released

So we’ve had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we’ve finally found one, we’re starting our updates again, sorry for the rather long delay.

PE is content complete, but there’s a lot of room for better user experience and less bugs, so we’ll still be working on that. The next item on the list is to see if we can cut down on the stuttering.

Changelist

Fixed monorail consistency issues in multiplayer
Fixed NPC store issue when buying from a second page and resetting to first page
Fixed Chen Zhen’s music playing too loud when approaching him a second time
Fixed sound settings not being applied correctly in the menu
Fixed not being able to shoot an arrow after crafting an arrow on the go
Fixed Gerdy still floating in her stasis tube sometimes in story mode
Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area
Fixed issue with item disappearing fwhen moved to inventory from fast bar, only reappearing after refresh
Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle
Fixed issue with the currency resetting to the old meat currency after an event in the story mode
Fixed NPC cash not being saved in multiplayer
Fixed stuttering when firing a weapon for the first time
Tweaked time for getting on a monorail
Tweaked mission UI display to more easily display main missions and sidequests
Changed the display of friendly players to arrows on maps in multiplayer instead of a dot
Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer
Added sleeping bag for coop story
Added a “track” option in the replicator to see what you’re still missing for replicating an item

V1.0.9 Released on Steam

Another update is here. In this build, we mostly corrected some story issues.

Changelist:

Fixed issue with southern island mission
Fixed issue with adventure mode storyline
Fixed issue with monster wiki
Fixed issue with the last adventure mode story mission not being able to be completed
Fixed issue with NPC getting stuck in the colony
Fixed issue with repeating prompt when finishing tasks
Fixed issue with crashing while getting off a monster while in an attack animation
Fixed towns with cordial status not being able to be attacked again in adventure mode
Added two new achievements
Optimized connecting to the lobby and servers

V1.0.8.1 Released on Steam

Fixed some immediate issues.

Changelist
Fixed repair machine not working in multiplayer
Fixed upgrade machine not working in multiplayer
Fixed recycle machine not working in multiplayer
Fixed not being able to enter Build mode servers
Fixed not being about to recruit Feroz to colony
Fixed random NPC teleporting issue

V1.08 Released on Steam

Hey everyone, a new build is here:

Fixed crash in store in adventure mode
Fixed not being able to complete a mission in multiplayer
Fixed bug in enhance machine
Fixed bug in building system
Fixed the dropping rate of the poisonous blood
Optimized the bug reporting system
Added Achievements on Steam
Added monster Kazma
Added monster Blue Dragon
Completed in game monster wiki

We’ll continue to fix any issue that comes up as well as add more missions for the next build. We know there are still some small issues with the story mode, we’ll be looking to fix these as well. We’ll also release the stand alone version early next week.

V1.0.7 Released on Steam

We’ve released the latest build of Planet Explorers on Steam. This version has the animal riding as well as some extra missions. This one took a lot longer than we planned as we decided to add in several new animals (in the end, only one made it in, it’s on one of the islands) and the animations took a while. We’ll add the rest of them in the next build.

Changelist

Added trading card system on Steam
Added animal riding system in game (through Chen in story)
Added three more missions
Added a new monster boss
Added being able to select all scripts at world create in Adventure
Fixed the resource diplomacy mission not being able to repeat
Fixed bug in music player
Fixed items in inventory not being able to reorganize
Fixed players not being able to exchange items in multiplayer
Fixed bug in store page
Fixed bug in replicator
Fixed durability display error in Enhance machine and repair machine
Fixed UI bug in create mode under 2560 x 1440
Fixed multiple colony icon on map in multiplayer
Fixed the displaying error in storage box in multiplayer
Fixed several crash bugs
Optimized Chen’s background music.
Cleared and rebooted all the official servers

V1.0.6 Released on Steam

Hope everyone had a great time during the holidays. We wanted to add in riding animals in this build, but a few animation error delayed the release, so it will come in the next build. We have added in the music player, with that all the Kickstarter promises have been fulfilled. We are going to continue to fix bugs. We’re also aiming to get 2 add on missions added in the next build involving the two islands off the Galileo Continent. We also have a few more animals to add. Here’s a look at riding animals:

Changelist 1.0.6

Cleared and rebooted all the official servers
Fixed 10 crashes
Tweaked the maximum attack range for ISO swords
Fixed no ammo consumption for the follower’s second inventory
Fixed NPC skill disappearing when reload save file after fast travel
Fixed the durability data in build system inconsistent with the data after the export
Fixed ISO turret and ISO cannon not working after being attacked by monsters
Fixed repair machine stop counting after fast traveling in story mode
Fixed training station not working
Fixed Mac player not able to log in multiplayer
Fixed no firing sound for the natives
Tweaked the dps of ISO weapons
Optimized Chen’s background music (doesn’t repeat as much)
Optimized mobile phone UI
Optimized the workshop download/upload interface in multiplayer
Optimized the interface after pressing ESC
Added a new side quest for Chen (to enable music for player)
Added the music player in game, can open Ogg, Wav, Flac, and Mp3 from local file, available in the phone
Added save function for Phone UI
Added UI save function when riding with a vehicle
Added UI save function in build mode
Added the consumption for fertilizer sprayer and manure sprayer in multiplayer

V1.0.5 Released on Steam

Another update. We didn’t add in the story elements that we wanted, still tweaking some issues with adding in story elements without causing save problems, so hopefully next time. We’re also adding in a music player next time. The 32 bit version is up…but it’s not stable yet, it crashes after about an hour, so we’re still tweaking that as well. Finally, we’ve started on testing out if the player can ride animals…still not sure if it’ll be in, but we have some ideas on how to accomplish it.

Fixed some crash bugs
Fixed font errors in message box
Fixed no sound for reloading and shooting when using ISO gun
Fixed the range of turrets when enemy players attack from out of range
Fixed repeated conversation in the tutorial
Fixed followers getting too many items when collecting
Fixed missing sentences for Andy
Fixed mission cannot be completed when attacking opposed camp in multiplayer
Fixed the ambush mission not triggering after Todd dies in multiplayer
Fixed the repair machine not working properly
Fixed reloading sound and firing sound not synchronizing with the animation in multiplayer
Fixed some missions not completing after a server restart in multiplayer adventure
Fixed the colony icon of the opposed camp being seen sometimes
Fixed NPC disappearing in colony
Fixed GRV ships mission cannot be completed in multiplayer
Fixed skill level of followers
Tweaked sound logic when in third person
Added the great sword and dagger to the creation system
Added 6 language fonts in game (including Russain, French, Spanish, Italian, Germany, and Portuguese. The translation in these language will function well in game)
Added background music for Chen
Added particle cannon script being sold by Percy Malik

How to Add New Translation in Game

We’re opening up the language spreadsheet to players who want to help with the localization of Planet Explorers. Everyone who would like to translate the story or any UI content can edit this sheet. Here is the how-to:

First open Steam. Right click Planet Explorers and choose properties. Click local files tab in the new pop-up window and choose browse local files.
Game in Steam

Game in Steam

The folder you’ve just opened is where your game is installed. Find the file named i18n. This is the database for all the text in the game. The extension of this file is .db, so you will need the right software to open it. We use SQLite v2.1.
Local Language Database

You can edit all the text under Browser data tab by double clicking the text field.
Language sheet in SQLite

Or if you like, you can modify the table and create a new language sheet. Just to make sure the field type is text.
Language Spreadsheet in SQLite
Language spreadsheet in SQLite
Language spreadsheet in SQLite
Language spreadsheet in SQLite

Save and apply all the changes. Now you’ve finished most of the work, the rest is to load the new spreadsheet in game.

Click into the Option in launcher and switch to the language you would like to use. Then you are ready to go.
Planet Explorers launcher
Switch Language

These edited databases will not be attached to the game (the game officially only has English and Chinese), so for anyone who wants the translation to be other than English and Chinese, you will have to download the text databases that other people have shared.

V1.0.4 Released on Steam

A bunch of fixes this week. We fixed the skill tree resetting bug for real this time! We are also continuing to optimize the multiplayer code. Starting next build, we’ll be adding in more features and missions to the game. Once the current build stabilizes, we’ll be putting out the 32bit version and the standalone version on our site.

Added stamina expenditure for axe and sword use
Added settings for getting ISOs in dungeon (you will get different ISOs based on the level of dungeon)
Fixed firing sound not synchronizing with the animation
Fixed skill tree data issue
Fixed spelling errors in UI
Fixed no transmitter script in adventure
Fixed items being sold in the wrong store
Fixed several UI crash bugs
Fixed the scroll bar in the repair machine not being able to scroll
Fixed NPC job title not being updated after player assigned jobs in Personnel
Fixed zero durability loss for ISOs in multiplayer
Fixed the usage of monster beacon in multiplayer (now a team can only place one monster beacon)
Fixed multiple players cannot proceed with multiple monster beacons at different locations in multiplayer
Fixed load file error when saving game after loading old saves in multiplayer
Fixed skill tree not being able to save in multiplayer
Fixed the data storage error for terrain and plants in multiplayer
Fixed NPC skills not being able to initialize in multiplayer story mode
Fixed multiple ashboxes in coop story
Fixed firebear shooting multiple fireballs in coop story
Fixed NPCs following other players in adventure multiplayer
Fixed Tariq fighting the Puja when he should be running away
Optimized ISO export in multiplayer
Optimized the network in multiplayer